Exploring Game Mechanics: Principles and Techniques to Make Fun, Engaging Games

Exploring Game Mechanics: Principles and Techniques to Make Fun, Engaging Games

  • Downloads:3267
  • Type:Epub+TxT+PDF+Mobi
  • Create Date:2023-03-04 09:51:49
  • Update Date:2025-09-07
  • Status:finish
  • Author:Maithili Dhule
  • ISBN:1484288726
  • Environment:PC/Android/iPhone/iPad/Kindle

Summary

Learn simple yet powerful, modern-day techniques used in various gaming genres, including casual and puzzle, strategy and simulation, action-adventure, and role-playing。 This book is your pocket-sized guide to designing interesting and engaging mechanics for any type of game。

Exploring Game Mechanics is a cornucopia of concepts related to gameplay mechanics that you can use to create games that are fun and rewarding to play。 Dive into key gameplay elements that improve the player experience, such as implementing in-game tutorials, controlling the flow of player-choice-based games, and building a game narrative through storytelling。 Understand how to establish the game’s end goal for the player to work towards by creating quests, missions, and objectives。 Explore the key ideas behind creating immersive game worlds, generating better NPCs and enemies, and controlling the in-game economy。 Finally, discover the unique mechanics that make established industry games so successful。 


What You Will Learn Discover the key elements that make gameplay immersive and entertaining Develop players and NPCs through customization and levelling up  Gain insight into the tried-and-tested concepts behind modern-day games 
Who Is This Book ForGame development enthusiasts with little to no knowledge of game mechanics will find the content informative and useful。 

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Reviews

Jaki

Did not finish - February 2023。Finally started trying to go through some O'Reilly books related to game design because hey, I can access them for free through my library AND through my work so I may as well?I was expecting many of them to be more introductory and superficial than what would benefit me as a professional game developer with years of experience。 I had some hope though that this one with its title emphasizing a narrower focus on mechanics might be worthwhile。Unfortunately for me it Did not finish - February 2023。Finally started trying to go through some O'Reilly books related to game design because hey, I can access them for free through my library AND through my work so I may as well?I was expecting many of them to be more introductory and superficial than what would benefit me as a professional game developer with years of experience。 I had some hope though that this one with its title emphasizing a narrower focus on mechanics might be worthwhile。Unfortunately for me it was not。 I can only recommend it as an overview if you are very new to the field of game design。 It was heavy on examples from published games without much depth to actually explore those mechanics: why they work well in particular combinations for particular genres, narratives, or moods, strengths/weaknesses/considerations for a particular mechanic, etc。 。。。more

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    exploring game mechanics principles and techniques to make fun engaging games